Package | Description |
---|---|
org.graphstream.ui.graphicGraph | |
org.graphstream.ui.view.camera |
Modifier and Type | Method and Description |
---|---|
GraphicSprite |
GraphicGraph.addSprite(java.lang.String id) |
GraphicSprite |
StyleGroupSet.getSprite(java.lang.String id)
Get a sprite element knowing its identifier.
|
GraphicSprite |
GraphicGraph.getSprite(java.lang.String id) |
Modifier and Type | Method and Description |
---|---|
java.util.Iterator<? extends GraphicSprite> |
StyleGroupSet.getSpriteIterator()
Iterator on the set of sprite.
|
java.util.stream.Stream<GraphicSprite> |
StyleGroupSet.sprites() |
java.util.stream.Stream<GraphicSprite> |
GraphicGraph.sprites() |
Modifier and Type | Method and Description |
---|---|
StyleGroup |
StyleGroupSet.getStyleFor(GraphicSprite sprite)
Get the style of a given sprite.
|
Modifier and Type | Method and Description |
---|---|
Point3 |
DefaultCamera2D.getSpritePosition(GraphicSprite sprite,
Point3 pos,
StyleConstants.Units units)
Compute the real position of a sprite according to its eventual attachment in
graph units.
|
Point3 |
DefaultCamera2D.getSpritePositionEdge(GraphicSprite sprite,
Point3 position,
StyleConstants.Units units) |
Point3 |
DefaultCamera2D.getSpritePositionFree(GraphicSprite sprite,
Point3 position,
StyleConstants.Units units) |
Point3 |
DefaultCamera2D.getSpritePositionNode(GraphicSprite sprite,
Point3 position,
StyleConstants.Units units)
Compute the position of a sprite if attached to a node.
|
boolean |
DefaultCamera2D.isSpriteIn(GraphicSprite sprite,
double X1,
double Y1,
double X2,
double Y2)
Is the given sprite visible in the given area.
|
boolean |
DefaultCamera2D.isSpriteVisible(GraphicSprite sprite)
Check if a sprite is visible in the current view port.
|
Point3 |
DefaultCamera2D.spritePositionPx(GraphicSprite sprite) |