Uses of Interface
org.graphstream.ui.swing.Backend

  • Uses of Backend in org.graphstream.ui.swing

    Classes in org.graphstream.ui.swing that implement Backend 
    Modifier and Type Class Description
    class  BackendJ2D  
  • Uses of Backend in org.graphstream.ui.swing.renderer

    Methods in org.graphstream.ui.swing.renderer with parameters of type Backend 
    Modifier and Type Method Description
    void GraphBackgroundRenderer.displayNothingToDo​(Backend bck, int w, int h)
    Render a background indicating there is nothing to draw.
    void EdgeRenderer.elementInvisible​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element)  
    void JComponentRenderer.elementInvisible​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element)  
    void NodeRenderer.elementInvisible​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element)  
    void SpriteRenderer.elementInvisible​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element)  
    abstract void StyleRenderer.elementInvisible​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element)
    Called during rendering in place of #renderElement(Graphics2D, DefaultCamera2D, GraphicElement) to signal that the given element is not inside the view.
    void EdgeRenderer.endRenderingPass​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, boolean forShadow)  
    void JComponentRenderer.endRenderingPass​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, boolean forShadow)  
    void NodeRenderer.endRenderingPass​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, boolean forShadow)  
    void SpriteRenderer.endRenderingPass​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, boolean forShadow)  
    abstract void StyleRenderer.endRenderingPass​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, boolean forShadow)
    Called at the end of the rendering pass.
    void EdgeRenderer.pushDynStyle​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element)  
    void JComponentRenderer.pushDynStyle​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element)  
    void NodeRenderer.pushDynStyle​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element)  
    void SpriteRenderer.pushDynStyle​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element)  
    abstract void StyleRenderer.pushDynStyle​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element)
    Called before the rendering of elements on dynamic styles.
    void EdgeRenderer.pushStyle​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, boolean forShadow)  
    void JComponentRenderer.pushStyle​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, boolean forShadow)  
    void NodeRenderer.pushStyle​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, boolean forShadow)  
    void SpriteRenderer.pushStyle​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, boolean forShadow)  
    abstract void StyleRenderer.pushStyle​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, boolean forShadow)
    Called before the rendering of bulk and event elements.
    void GraphBackgroundRenderer.render​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, int w, int h)  
    void SelectionRenderer.render​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, int panelWidth, int panelHeight)  
    void StyleRenderer.render​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera)
    Render all the (visible) elements of the group.
    void StyleRenderer.render​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, boolean shadow, org.graphstream.ui.swing.renderer.FunctionInVoid<Backend,​org.graphstream.ui.view.camera.DefaultCamera2D,​org.graphstream.ui.graphicGraph.GraphicElement> render)
    Main rendering method.
    void EdgeRenderer.renderElement​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element)  
    void JComponentRenderer.renderElement​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element)  
    void NodeRenderer.renderElement​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element)  
    void SpriteRenderer.renderElement​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element)  
    abstract void StyleRenderer.renderElement​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element)
    Render a single element knowing the style is already prepared.
    void EdgeRenderer.renderShadow​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element)  
    void JComponentRenderer.renderShadow​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element)  
    void NodeRenderer.renderShadow​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element)  
    void SpriteRenderer.renderShadow​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element)  
    void StyleRenderer.renderShadow​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera)
    Render the shadow of all (visible) elements of the group.
    abstract void StyleRenderer.renderShadow​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element)
    Render the shadow of the element.
    void EdgeRenderer.setupRenderingPass​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, boolean forShadow)  
    void JComponentRenderer.setupRenderingPass​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, boolean forShadow)  
    void NodeRenderer.setupRenderingPass​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, boolean forShadow)  
    void SpriteRenderer.setupRenderingPass​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, boolean forShadow)  
    abstract void StyleRenderer.setupRenderingPass​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, boolean forShadow)
    Called before the whole rendering pass for all elements.
    Method parameters in org.graphstream.ui.swing.renderer with type arguments of type Backend 
    Modifier and Type Method Description
    void StyleRenderer.render​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, boolean shadow, org.graphstream.ui.swing.renderer.FunctionInVoid<Backend,​org.graphstream.ui.view.camera.DefaultCamera2D,​org.graphstream.ui.graphicGraph.GraphicElement> render)
    Main rendering method.
  • Uses of Backend in org.graphstream.ui.swing.renderer.shape

    Methods in org.graphstream.ui.swing.renderer.shape with parameters of type Backend 
    Modifier and Type Method Description
    void Decorable.configureDecorableForElement​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skel)
    Setup the parts of the decor specific to each element.
    void Shape.configureForElement​(Backend backend, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton, org.graphstream.ui.view.camera.DefaultCamera2D camera)
    Configure all the dynamic and per element settings.
    void Shape.configureForGroup​(Backend backend, org.graphstream.ui.graphicGraph.stylesheet.Style style, org.graphstream.ui.view.camera.DefaultCamera2D camera)
    Configure as much as possible the graphics before painting several version of this shape at different positions.
    void Decorable.decorArea​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera, IconAndText iconAndText, org.graphstream.ui.graphicGraph.GraphicElement element, java.awt.Shape shape)
    Paint the decorations (text and icon).
    void Decorable.decorConnector​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera, IconAndText iconAndText, org.graphstream.ui.graphicGraph.GraphicElement element, java.awt.Shape shape)  
    void Shape.make​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera)
    Must create the shape from informations given earlier, that is, resize it if needed and position it, and do all the things that are specific to each element, and cannot be done for the group of elements.
    void Shape.makeShadow​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera)
    Same as #make(Camera) for the shadow shape.
    void Shape.render​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton)
    Render the shape for the given element.
    void Shape.renderShadow​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton)
    Render the shape shadow for the given element.
  • Uses of Backend in org.graphstream.ui.swing.renderer.shape.swing

    Methods in org.graphstream.ui.swing.renderer.shape.swing with parameters of type Backend 
    Modifier and Type Method Description
    void Area.configureAreaForElement​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera, AreaSkeleton skel, org.graphstream.ui.graphicGraph.GraphicElement element, ShapeDecor decor)
    Select the general size and position of the shape.
    abstract java.lang.String IconAndText.getText​(Backend backend)  
    abstract void IconAndText.render​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera, double xLeft, double yBottom)  
    abstract void ShapeDecor.renderAlong​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera, IconAndText iconAndText, double x0, double y0, double x1, double y1)
    Render along the given line coordinates.
    abstract void ShapeDecor.renderAlong​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera, IconAndText iconAndText, ConnectorSkeleton skel)  
    abstract void ShapeDecor.renderInside​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera, IconAndText iconAndText, double x0, double y0, double x1, double y1)
    Render the decoration inside the given box coordinates.
    abstract void IconAndText.setIcon​(Backend backend, java.lang.String url)  
    abstract void IconAndText.setText​(Backend backend, java.lang.String text)  
    abstract org.graphstream.ui.swing.renderer.shape.swing.Tuple<java.lang.Double,​java.lang.Double> ShapeDecor.size​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera, IconAndText iconAndText)
    Overall size (getWidth() and getHeight()) of the decoration, taking into account the `iconAndText` as well as the various metrics specified by the style.
  • Uses of Backend in org.graphstream.ui.swing.renderer.shape.swing.advancedShapes

    Methods in org.graphstream.ui.swing.renderer.shape.swing.advancedShapes with parameters of type Backend 
    Modifier and Type Method Description
    void PieChartShape.configureForElement​(Backend bck, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skel, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void PieChartShape.configureForGroup​(Backend backend, org.graphstream.ui.graphicGraph.stylesheet.Style style, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void AngleShape.make​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void BlobShape.make​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void CubicCurveShape.make​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void FreePlaneEdgeShape.make​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void HorizontalSquareEdgeShape.make​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void LSquareEdgeShape.make​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void PieChartShape.make​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void AngleShape.makeShadow​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void BlobShape.makeShadow​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void CubicCurveShape.makeShadow​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void FreePlaneEdgeShape.makeShadow​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void HorizontalSquareEdgeShape.makeShadow​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void LSquareEdgeShape.makeShadow​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void PieChartShape.makeShadow​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void AngleShape.render​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton)  
    void BlobShape.render​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton)  
    void CubicCurveShape.render​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton)  
    void FreePlaneEdgeShape.render​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton)  
    void HorizontalSquareEdgeShape.render​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton)  
    void LSquareEdgeShape.render​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton)  
    void PieChartShape.render​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skel)  
    void AngleShape.renderShadow​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton)  
    void BlobShape.renderShadow​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton)  
    void CubicCurveShape.renderShadow​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton)  
    void FreePlaneEdgeShape.renderShadow​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton)  
    void HorizontalSquareEdgeShape.renderShadow​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton)  
    void LSquareEdgeShape.renderShadow​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton)  
    void PieChartShape.renderShadow​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton)  
  • Uses of Backend in org.graphstream.ui.swing.renderer.shape.swing.arrowShapes

    Methods in org.graphstream.ui.swing.renderer.shape.swing.arrowShapes with parameters of type Backend 
    Modifier and Type Method Description
    void ImageOnEdge.configureForElement​(Backend bck, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skel, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void ImageOnEdge.configureForGroup​(Backend bck, org.graphstream.ui.graphicGraph.stylesheet.Style style, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void ArrowOnEdge.make​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void CircleOnEdge.make​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void DiamondOnEdge.make​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void ImageOnEdge.make​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void ArrowOnEdge.makeShadow​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void CircleOnEdge.makeShadow​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void DiamondOnEdge.makeShadow​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void ImageOnEdge.makeShadow​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void ArrowOnEdge.render​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton)  
    void CircleOnEdge.render​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton)  
    void DiamondOnEdge.render​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton)  
    void ImageOnEdge.render​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton)  
    void ArrowOnEdge.renderShadow​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton)  
    void CircleOnEdge.renderShadow​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton)  
    void DiamondOnEdge.renderShadow​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton)  
    void ImageOnEdge.renderShadow​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton)  
  • Uses of Backend in org.graphstream.ui.swing.renderer.shape.swing.baseShapes

    Methods in org.graphstream.ui.swing.renderer.shape.swing.baseShapes with parameters of type Backend 
    Modifier and Type Method Description
    void AreaConnectorShape.configureForElement​(Backend bck, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skel, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void AreaOnConnectorShape.configureForElement​(Backend bck, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skel, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void AreaShape.configureForElement​(Backend bck, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skel, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void ConnectorShape.configureForElement​(Backend bck, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skel, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void LineConnectorShape.configureForElement​(Backend bck, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skel, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void OrientableRectangularAreaShape.configureForElement​(Backend bck, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skel, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void AreaConnectorShape.configureForGroup​(Backend bck, org.graphstream.ui.graphicGraph.stylesheet.Style style, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void AreaOnConnectorShape.configureForGroup​(Backend bck, org.graphstream.ui.graphicGraph.stylesheet.Style style, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void AreaShape.configureForGroup​(Backend bck, org.graphstream.ui.graphicGraph.stylesheet.Style style, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void ConnectorShape.configureForGroup​(Backend bck, org.graphstream.ui.graphicGraph.stylesheet.Style style, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void LineConnectorShape.configureForGroup​(Backend bck, org.graphstream.ui.graphicGraph.stylesheet.Style style, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void OrientableRectangularAreaShape.configureForGroup​(Backend bck, org.graphstream.ui.graphicGraph.stylesheet.Style style, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void LineShape.make​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void OrientableRectangularAreaShape.make​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void PolylineEdgeShape.make​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void RectangularAreaShape.make​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void LineShape.makeShadow​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void OrientableRectangularAreaShape.makeShadow​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void PolylineEdgeShape.makeShadow​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void RectangularAreaShape.makeShadow​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void LineShape.render​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton)  
    void OrientableRectangularAreaShape.render​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skel)  
    void PolygonalShape.render​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skel)  
    void PolylineEdgeShape.render​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton)  
    void RectangularAreaShape.render​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skel)  
    void LineShape.renderShadow​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton)  
    void OrientableRectangularAreaShape.renderShadow​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skel)  
    void PolygonalShape.renderShadow​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skel)  
    void PolylineEdgeShape.renderShadow​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton)  
    void RectangularAreaShape.renderShadow​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton)  
  • Uses of Backend in org.graphstream.ui.swing.renderer.shape.swing.basicShapes

    Methods in org.graphstream.ui.swing.renderer.shape.swing.basicShapes with parameters of type Backend 
    Modifier and Type Method Description
    void PolygonShape.configureForElement​(Backend bck, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skel, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void CrossShape.make​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void DiamondShape.make​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void FreePlaneNodeShape.make​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void PolygonShape.make​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void RoundedSquareShape.make​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void TriangleShape.make​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void CrossShape.makeShadow​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void DiamondShape.makeShadow​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void FreePlaneNodeShape.makeShadow​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void PolygonShape.makeShadow​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void RoundedSquareShape.makeShadow​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void TriangleShape.makeShadow​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void FreePlaneNodeShape.render​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skel)  
  • Uses of Backend in org.graphstream.ui.swing.renderer.shape.swing.shapePart

    Methods in org.graphstream.ui.swing.renderer.shape.swing.shapePart with parameters of type Backend 
    Modifier and Type Method Description
    void Fillable.configureFillableForGroup​(Backend bck, org.graphstream.ui.graphicGraph.stylesheet.Style style, org.graphstream.ui.view.camera.DefaultCamera2D camera)
    Configure all static parts needed to fill the shape.
    void FillableLine.configureFillableLineForGroup​(Backend bck, org.graphstream.ui.graphicGraph.stylesheet.Style style, org.graphstream.ui.view.camera.DefaultCamera2D camera, double theSize)  
  • Uses of Backend in org.graphstream.ui.swing.renderer.shape.swing.spriteShapes

    Methods in org.graphstream.ui.swing.renderer.shape.swing.spriteShapes with parameters of type Backend 
    Modifier and Type Method Description
    void SpriteArrowShape.configureForElement​(Backend bck, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skel, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void SpriteFlowShape.configureForElement​(Backend bck, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skel, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void SpriteArrowShape.configureForGroup​(Backend bck, org.graphstream.ui.graphicGraph.stylesheet.Style style, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void SpriteFlowShape.configureForGroup​(Backend bck, org.graphstream.ui.graphicGraph.stylesheet.Style style, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void SpriteArrowShape.make​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void SpriteFlowShape.make​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void SpriteArrowShape.makeShadow​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void SpriteFlowShape.makeShadow​(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera)  
    void SpriteFlowShape.render​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skel)  
    void SpriteFlowShape.renderShadow​(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton)